Feel Good Interactive: AI infrastructure for family-friendly IP

The safe way to bring characters and stories to life with AI.

See how FEEL works → For IP holders →

Building the safe way to bring family-friendly IP to life with AI.

FEEL sits between the AI model, the character and the child. Every story is checked before a kid sees it. No ads, no strangers, no open chat. Never trained on partner content. We call this stewardship, and it governs every choice we make.

Checked first

Every story is checked before a kid sees it.

Built to conclude, not to hook. Adventures with real arcs, never open-ended chat.

Safe by construction

No ads. No strangers. No open chat.

Parents open the door. Inside, nothing is sold to kids and nobody they don't know can reach them.

Always in character

Locked into character and story guides.

Characters stay true to who they are. Character-creators stay in control.

Mysh, built on the FEEL Engine.

A creative story game for kids 8 to 11. Kids dream up a hero, watch it come to life, build it a home and take it on adventures they direct.

Mysh

Bring your imagination to life.

Mysh is the creative story game where kids dream up a hero, bring it to life, and build imagination like a skill. The kid is the director. The AI follows their lead.

40,000minutes played on FEEL
50%+ of parentssay it isn't screen time
Parent approvedas healthy screen time
"When they play, we see what's in her head come to life in reality." Barbara, parent
Play Mysh at playmysh.com →
For IP holders

A safe, interactive home for your characters and worlds.

From broadcasters and studios to publishers, toy companies, sports and creators. You're not handing your characters over to AI. You're entrusting them to us.

You set the rules.
We run the technology.
We launch together.
Talk to us about your characters →
@playmysh on Instagram

Check out what we're up to with Mysh.

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A post shared by Mysh (@playmysh)

Follow @playmysh on Instagram for behind-the-scenes.

Neil and Lauren, two of the four co-founders of Feel Good Interactive
A short note from all of us

A few years ago we started asking ourselves a question a lot of parents ask: how do we do technology well for our kids? Not "cut it out." We love games and stories as much as anyone. What we kept noticing were the moments a kid got genuinely inspired by something on a screen. Energized by it. Passionate enough to run into the next room and show someone. The moments an app gave them something to make, and they grew because of it. Those moments were getting rarer. More and more of what we handed our kids was built to extract from them instead.

Then we saw the spark. Language models were bringing characters and stories to life in a way nothing before them could. Two things were true at once. Someone had to steward that technology responsibly for kids. And the artists, businesses and creators with real creativity, the people who make the characters kids already love, needed a way to connect through this new form without handing their work to something they couldn't control.

That's why we built FEEL: to channel this, and then share it. FEEL sits between the AI model, the character and the child, and every story is checked before a kid sees it. Mysh is the first thing we made with it, a creative story game where kids dream up a hero, bring it to life and take it on adventures they direct. No ads. No strangers. No open chat.

We believe children's characters aren't simply intellectual property. Kids form relationships with them. When we bring those characters into interactive worlds, we accept responsibility for the relationship we're creating between the child and that character. We call that stewardship, and it governs every choice we make. If you have ideas for how to make it better for your family, or characters you'd trust us with, we'd love to hear from you.

built by parents and technologists, for families.

— Neil, Lauren, Kent & Akaash
Meet the founders

A team that's spent careers building gaming, consumer, and infrastructure that people use daily.

Now we're building the company we always wanted to work for.

Neil Vidyarthi
Neil Vidyarthi
Co-founder & CEO

Decades building tech and marketing companies. Lifelong gamer. Dad first.

Lauren Dugan
Lauren Dugan
Co-founder & Chief Creative Officer

Published author and tech marketer. Believes every kid is the hero of their own story.

Kent Rahman
Kent Rahman
Co-founder & Chief Product Officer

Human-centered product designer. Neil's childhood best friend.

Akaash Mukherjee
Akaash Mukherjee
Co-founder & Chief Technology Officer

AI engineer turning natural language into magic. The technical heart of the FEEL Engine.

What families are saying.

★★★★★
"This is a great after-school or weekend activity that promotes reading and creative thinking."
J
Jeff G.
parent
★★★★★
"We're hooked! The blend of creativity and excitement is irresistible."
K
Kim P.
parent
★★★★★
"This is a way for me to spend time with my child."
A
Ariana E.
parent
★★★★★
"While building stories they're learning spelling and grammar, building literary confidence and a love of learning."
C
Cynthia
parent
Careers

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Say hi

Let's build something good.

IP holders, press, partnerships, or just want to say hi? We'd love to hear from you.

Email us →
Waterloo and Montreal, Canada